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Simutrans Programm Version 124.5 r11993
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Squirrel Script AI. More...
#include <ai_scripted.h>
Public Member Functions | |
| ai_scripted_t (uint8 nr) | |
| ~ai_scripted_t () | |
| const char * | init (const char *ai_base, const char *ai_name) |
| const char * | reload_script () |
| bool | has_script () const |
| uint8 | get_ai_id () const OVERRIDE |
| const char * | get_ai_name () const |
| void | step () OVERRIDE |
| bool | new_month () OVERRIDE |
| void | new_year () OVERRIDE |
| void | rdwr (loadsave_t *file) OVERRIDE |
| void | finish_rd () OVERRIDE |
| Public Member Functions inherited from ai_t | |
| ai_t (uint8 nr) | |
| bool | has_road_transport () const |
| virtual void | set_road_transport (bool yesno) |
| bool | has_rail_transport () const |
| virtual void | set_rail_transport (bool yesno) |
| bool | has_ship_transport () const |
| virtual void | set_ship_transport (bool yesno) |
| bool | has_air_transport () const |
| virtual void | set_air_transport (bool yesno) |
| sint32 | get_construction_speed () const |
| virtual void | set_construction_speed (sint32 newspeed) |
| void | rdwr (loadsave_t *file) OVERRIDE |
| bool | is_connected (const koord star_pos, const koord end_pos, const goods_desc_t *wtyp) const |
| bool | call_general_tool (int tool, koord k, const char *param) |
| bool | suche_platz (koord pos, koord &size, koord *dirs) |
| bool | suche_platz (koord &start, koord &size, koord target, koord off) |
| void | clean_marker (koord place, koord size) |
| void | set_marker (koord place, koord size) |
| halthandle_t | get_halt (const koord haltpos) const |
| koord | find_shore (koord start, koord end) const |
| bool | find_harbour (koord &start, koord &size, koord target) |
| bool | built_update_headquarter () |
| bool | create_simple_road_transport (koord platz1, koord size1, koord platz2, koord size2, const way_desc_t *road) |
| Public Member Functions inherited from player_t | |
| void | book_convoi_number (int count) |
| void | book_new_vehicle (const sint64 price, const koord k, const waytype_t wt=ignore_wt) |
| void | book_revenue (const sint64 amount, const koord k, const waytype_t wt=ignore_wt, sint32 cathegory=2) |
| void | book_running_costs (const sint64 amount, const waytype_t wt=ignore_wt) |
| void | book_toll_paid (const sint64 amount, const waytype_t wt=ignore_wt) |
| void | book_toll_received (const sint64 amount, waytype_t wt=ignore_wt) |
| void | book_transported (const sint64 amount, const waytype_t wt=ignore_wt, int index=2) |
| void | book_delivered (const sint64 amount, const waytype_t wt=ignore_wt, int index=2) |
| bool | has_money_or_assets () const |
| bool | can_afford (sint64 cost) const |
| finance_t * | get_finance () const |
| virtual bool | set_active (bool b) |
| bool | is_active () const |
| bool | is_locked () const |
| bool | is_unlock_pending () const |
| void | unlock (bool unlock_, bool unlock_pending_=false) |
| void | check_unlock (const pwd_hash_t &hash) |
| pwd_hash_t & | access_password_hash () |
| void | age_messages (uint32 delta_t) |
| Age messages (move them upwards). | |
| uint8 | get_player_color1 () const |
| Handles player colors. | |
| uint8 | get_player_color2 () const |
| void | set_player_color (uint8 col1, uint8 col2) |
| const char * | get_name () const |
| void | set_name (const char *) |
| sint8 | get_player_nr () const |
| bool | is_public_service () const |
| player_t (uint8 player_nr) | |
| virtual | ~player_t () |
| sint32 | get_scenario_completion () const |
| void | set_scenario_completion (sint32 percent) |
| double | get_account_balance_as_double () const |
| int | get_account_overdrawn () const |
| void | display_messages () |
| virtual void | rotate90 (const sint16 y_size) |
| void | calc_assets () |
| void | update_assets (sint64 const delta, const waytype_t wt=ignore_wt) |
| virtual void | report_vehicle_problem (convoihandle_t cnv, const koord3d position) |
| void | tell_tool_result (tool_t *tool, koord3d pos, const char *err) |
| virtual void | notify_factory (notification_factory_t, const fabrik_t *) |
| void | init_undo (waytype_t t, unsigned short max) |
| void | add_undo (koord3d k) |
| sint64 | undo () |
| void | add_headquarter (short hq_level, koord hq_pos) |
| koord | get_headquarter_pos () const |
| short | get_headquarter_level () const |
| void | ai_bankrupt () |
Private Member Functions | |
| bool | load_script (const char *filename) |
Private Attributes | |
| plainstring | ai_name |
| plainstring | ai_path |
| script_vm_t * | script |
| pointer to virtual machine | |
Additional Inherited Members | |
| Public Types inherited from player_t | |
| enum | { EMPTY = 0 , HUMAN = 1 , AI_GOODS = 2 , AI_PASSENGER = 3 , AI_SCRIPTED = 4 , MAX_AI , PASSWORD_PROTECTED = 128 } |
| enum | notification_factory_t { notify_delete } |
| Static Public Member Functions inherited from ai_t | |
| static const vehicle_desc_t * | vehicle_search (waytype_t typ, const uint32 target_power, const sint32 target_speed, const goods_desc_t *target_freight, bool include_electric) |
| helper method to call vehicle_builder_t::vehicle_search and fill in time-line related parameters | |
| Static Public Member Functions inherited from player_t | |
| static void | book_construction_costs (player_t *const player, const sint64 amount, const koord k, const waytype_t wt=ignore_wt) |
| static bool | check_owner (const player_t *owner, const player_t *test) |
| static sint64 | add_maintenance (player_t *player, sint64 const change, waytype_t const wt=ignore_wt) |
| Public Attributes inherited from player_t | |
| simlinemgmt_t | simlinemgmt |
| Protected Member Functions inherited from player_t | |
| void | add_message (sint64 amount, koord k) |
| void | add_money_message (sint64 amount, koord k) |
| sint64 | add_maintenance (sint64 change, waytype_t const wt=ignore_wt) |
| Protected Attributes inherited from ai_t | |
| bool | road_transport |
| bool | rail_transport |
| bool | ship_transport |
| bool | air_transport |
| sint32 | construction_speed |
| Protected Attributes inherited from player_t | |
| char | player_name_buf [256] |
| finance_t * | finance |
| uint16 | player_age |
| slist_tpl< income_message_t * > | messages |
| uint8 | player_color_1 |
| uint8 | player_color_2 |
| uint8 | player_nr |
| bool | active |
| bool | locked |
| bool | unlock_pending |
| pwd_hash_t | pwd_hash |
| Static Protected Attributes inherited from player_t | |
| static karte_ptr_t | welt |
Squirrel Script AI.
Definition at line 16 of file ai_scripted.h.
| ai_scripted_t::ai_scripted_t | ( | uint8 | nr | ) |
| ai_scripted_t::~ai_scripted_t | ( | ) |
Definition at line 27 of file ai_scripted.cc.
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virtual |
Called after game is fully loaded;
Reimplemented from player_t.
Definition at line 305 of file ai_scripted.cc.
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inlinevirtual |
Reimplemented from player_t.
Definition at line 53 of file ai_scripted.h.
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inline |
Definition at line 55 of file ai_scripted.h.
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inline |
| const char * ai_scripted_t::init | ( | const char * | ai_base, |
| const char * | ai_name ) |
Initializes scripted ai
Definition at line 33 of file ai_scripted.cc.
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private |
loads ai file with the given name
| filename | name ai script file (including .nut extension) |
Definition at line 79 of file ai_scripted.cc.
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virtual |
Called monthly by simworld.cc during simulation
Reimplemented from player_t.
Definition at line 147 of file ai_scripted.cc.
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virtual |
Called yearly by simworld.cc during simulation
Reimplemented from player_t.
Definition at line 156 of file ai_scripted.cc.
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virtual |
Stores/loads the player state
| file | where the data will be saved/loaded |
Reimplemented from player_t.
Definition at line 221 of file ai_scripted.cc.
| const char * ai_scripted_t::reload_script | ( | ) |
Reloads script
Definition at line 102 of file ai_scripted.cc.
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virtual |
Called often by simworld.cc during simulation
Reimplemented from player_t.
Definition at line 136 of file ai_scripted.cc.
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private |
name of ai, files are searched in ai/ai_name/... e.g. my_ai
Definition at line 20 of file ai_scripted.h.
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private |
path to ai directory (relative to env_t::user_dir) e.g. ai/my_ai/
Definition at line 24 of file ai_scripted.h.
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private |
pointer to virtual machine
Definition at line 33 of file ai_scripted.h.